In Dishonored 2, the environments we visit have become noticeably larger and richer in options, and the chaos system (which evaluates the aggressiveness of the player's actions) has been tweaked to more precisely monitor the protagonist's actions and determine their consequences in more ways (this primarily affects the protagonists' dialogue issues and the overall atmosphere and ending of the adventure). Rather than trying to revolutionize and turn upside down the universally praised solutions from its predecessor, the developers have merely evolved the familiar mechanics. The game promotes exploration - scrambling around in the nooks and crannies of the game's expansive environments not only allows you to discover alternative ways to complete story missions, but also unlock side quests and uncover hidden tidbits that harken back to the story of the first Dishonored. The game can be completed without killing anyone - including the conspirators designated to be shot. ), searching for additional information, dealing with optional guidelines, and whether we murder our victims or get rid of them in a bloodless way.
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We are put in front of various objectives, which often include stealthy killings, but the way of completing them depends entirely on us - we have a lot of freedom in deciding which path we will take to get to the indicated place in the vast location, dealing with guards (killing them in open combat, silent killing, stunning, evading, etc.), searching for additional information, dealing with the enemy and finding out what they want.
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In Dishonored 2 on PC, PS4 and XONE the fun still comes down to completing quests, the structure of which is reminiscent of the aforementioned Thief games. The gameplay itself has not changed much from the previous installment of the series.
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Each character is played a little differently due to a different set of available magical powers and different dialogue (this time Corvo received a voice actor, Stephen Russell, known mainly as Garrett from the older parts of the Thief series).
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Although the story is roughly the same for both characters (the discrepancies are really small), the decision is important because there is no way to change it - the second protagonist is imprisoned in Dunwall, and you can reincarnate him only in the next approach to the campaign. In the prologue we have to make a choice if we want to start the game as a young ruler or if we prefer to jump back into the shoes of the protagonist from the first Dishonored - Corvo Attano. Arriving in Karnaca, the heroes begin to unravel a network of conspirators and search for a way to restore the young empress to the throne. The protagonists find themselves there, forced to flee far from Dunwall after Emily is viciously stripped of her crown by the witch Delilah (known from two Dishonored DLCs). The story is no longer set solely in Dunwall, the capital of the island empire ruled by the Kaldwin family, as it was in its predecessor, but in the warm south, in the city of Karnaka, seat of the Duke of Serkonos Island. Corvo Attano returns as the main protagonist, but he is also joined by Emily Kaldwin, the rightful heir to the imperial throne and Attano's daughter. The action of Dishonored 2 takes place 15 years after the events presented in the first installment of the series. The latter may be overlooked, however, given Dishonored 2's distinctive visual style. The PC edition features, traditionally, a rich set of configuration options (such as support for high resolutions), as well as slightly more polished graphics than the console editions. The PC, PS4 and XONE versions are once again the result of a collaboration between French studio Arkane (also known for the 2006 action game Dark Messiah of Might & Magic) and publisher Bethesda Softworks, owner of such brands as The Elder Scrolls and Fallout. As before, the game is set in a fictional world inspired by the Industrial Revolution period, which combines elements of magic and steampunk with the industrial aesthetics of the late 19th and early 20th century. Dishonored 2 is the sequel to the bestselling combination of stealth and FPP action game released in 2012.